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DX11 SET BUFFER INTEGER
Sets a (signed) integer value in a buffer at the specified position.
The four-argument version is only used by structured buffers; array and byte address buffers will ignore the offsetInElement argument.
An integer occupies 32 bits (4 bytes) on the CPU and GPU alike.
DX11 SET BUFFER INTEGER buffer, offset, [offsetInElement], value
buffer Dword The buffer to write the integer value to.
offset Dword The offset within the buffer to write the value to. If called for a structured buffer or an array buffer, this corresponds to the element id to set. For a byte address buffer it is the offset in bytes from the beginning of the buffer. Note that byte address buffers can only be read from at 4-byte aligned addresses by the GPU.
[Optional] offsetInElement Dword The offset within the current struct of the given element. Only relevant for structured buffers to allow writing struct entries with multiple data types. Ignored for all other buffer types.
value Integer The integer value to write to the given position within the specified buffer.
This function does not return a value.
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